Short answer
The published mode list is broader than a single race queue: online and local play, a single-player campaign, ranked formats, and Tournament 64 all deserve separate answers. Pick the mode that matches the session you actually want to run.
Choose the session first.
Mode pages should answer three things fast: who can join, what the session is trying to do, and which settings need checking before the race starts.
Mode matrix
| Mode | Best for | Check first | Guide state |
|---|---|---|---|
| Online racesUp to 8 players | Live competition | Region, lobby, input | Official reference |
| Local / botsPractice loop | Friends and warm-up | Controller assignment | Needs a run |
| CampaignSingle-player path | Learning the game | Unlock and progression rules | Needs verification |
| Tournament 64Elimination format | Organized competition | Bracket and queue rules | Official reference |
How to make a good first lobby.
- Set the input.Everyone should know their jump, slide, grapple, boost, and pickup binds before the first serious race.
- Pick a learning mode.Use local play or campaign to remove avoidable pressure, then move into online races.
- Keep the rules visible.Record player count, layout rules, item settings, and whether crossplay is active.
- Review one mistake.After a race, fix a single repeatable error rather than trying to rewrite the whole route.
Modes FAQ
How many players can play SpeedRunners 2?
The published feature list describes online races for up to 8 players, alongside local and single-player options.
What is Tournament 64?
It is the 64-player tournament format listed in the published feature set. The useful guide should explain bracket flow and availability from the current build.
Does SpeedRunners 2 have a single-player mode?
The published feature set includes a single-player campaign. Use it as a controlled practice path, then verify progression and unlock details in-game.